HPEF presents Infinitus 2010, a Harry Potter conference            TEXT  MENU

July 15-18, 2010
Orlando, Florida

Voldemort is in the Details: Fan Costuming in the the Harry Potter Universe  
Tiffany Karp, Sasha Katz, Julie Clark

In this panel we will talk about many aspects of costuming from design, fabric picking, researching and execution. We will talk about what to look for when deciding on a character to make a costume for, how to flesh out a costume design, deciding on what fabric to use, how to read patterns, how to alter patterns to fit your needs, as well as many tips and tricks we have picked up while sewing. We will go through picking accessories and props for your costume as well. Just don't forget, Voldemort is in the details!

Tiffany Karp (springfrost) is a crafter, reader, writer and costumer who has been in the Harry Potter fandom for almost 8 years. She works with a community theatre as an actor, stage manager, costumer and all around #1 Minion. She enjoys long walks on the beach, candle lit dinners, lurking, tweeting and zombies. Soon she'll make a name for herself...whatever that means.

Sasha Katz (stupid_drawings) is an artist, actor, and costumer. She has dabbled in necromancy (which doesn't really ever seem to work) and historical pre-enactment (with help of her time machine, which is not strictly cheating). Sasha goes to many cons and enjoys being the comic relief wherever she goes. On a side note, if anyone is interested in going for a trip in her time machine, please meet Sasha last week in the main lobby.

Julie Clark (kozibot) is a self proclaimed Harry Potter super geek, whose passion for sewing started 11 years ago. Self taught since 1999, she's recreated over 50 costumes from various movies and television shows as well as a dozen original designs but Harry Potter still continues to spur the most creativity in her beloved hobby. She's also no stranger to the Harry Potter symposiums, having attended almost every single HPEF event since the beginning when it all started with Nimbus 2003.
Formal Programming